Untitled Document
http://www.oculusvr.com
I have been looking into buying a killer FPV system for one of my planes, but I want to get a system that is truly an inspiring experience. Using video goggles seems to be the way to go. I’ve seen a lot of products out there including the Fat Sharks that you guys use on Flitetest. But when I see recorded video of the display... the actual video that you see in the goggles, it seems somewhat less inspiring that what we see in video that was recorded on the GoPro.
Then I stumbled on to this product online. The Oculus Rift. A high definition Virtual Reality headset system designed to give video gamers that “Matrix” experience. The feeling that you are right there IN THE GAME! The Oculus features immersive 3D rendering, a massive field of view, and super-low latency head tracking for an unbelievable 3D visual experience.
When I saw this, I said to myself, THAT is what I want to use for FPV! Something that make me feel like I’m IN the cockpit of the plane, flying around!
Now, there are some tricky obstacles here I’m sure. The Oculus Rift was designed for Video Gaming, not FPV. There is software to consider, and the issue of resolution. I don’t know much about FPV yet, but I think video transmitters are stuck with a fairly low resolution. Certainly not the kind of resolution the Oculus is looking for.
But tell me if I’m making any sense here... Can 2 cameras and video transmitters be used to feed the stereoscopic input resolution that these goggles are looking for? Maybe I don’t know what I’m talking about, but I bet there is someone who does know! And that is the challenge!
Currently, the company is offering the goggles to developers for only $300 which includes their SDK. I think this is the cheapest price these goggles will EVER be once they are released to the public. So now is the time! (Even if you have no idea how to do it yet!)
So, what do you think Flitetest? Are you guys up to the challenge? The challenge to create a platform to make FPV work with the Oculus Rift, for the most immersive, realistic, 3D, kick ass FPV system on the planet?
You have one week.... And..... GO!
;-)
Darren Rust - Skyland
http://www.youtube.com/user/skylandstudios
http://www.skylandstudio.com
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From what i can see, and by no means definitive, it uses a single DVI input with 2 images on it, that have been shrunk and curved to match the lenses used.
would be awesome... if you have 2 working eyes that is, but the field of view would be very cool regardless.
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if you were to input the video signal into RoboRelm you might be ale to get that software to change the video displayed to something you need.
look here: http://www.roborealm.com/help/Radial.php
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