Getting bored with the scenery of RC Desk Pilot? As hard as I tried I cannot create new scenery for the software, but the scenery is vast and standing in a new spot can greatly change your experience.
Even the "Top of the hill" pilot position can change things up. But let's add a few more to keep up the variety.
The easiest thing to add is a "Windmills" position for all it requires is a few copy and paste - ing.
Start by accessing the correct file. Open it with "Notepad" and do a little hacking. A little hacking never hurt anybody.
Hard Drive: Program Files : RC Desk Pilot : data : scenery : default
Since I'm showing the correct folder anyway, I might as well mention that you can change the dirt1, grass1, grass2 images to change the over all look of the scenery. It helps to change the tree images too.
terrain.def : Right Click : Edit
Now that you have the correct file open, it's time to find the correct spot. At the very bottom you will find <Skies> , but right above that you will find what you're looking for <PilotPositions>
I already added the Windmills position:
To add the Windmills position, you need to copy and paste two things. First, select one of the Pilot Positions and copy it and paste it to add a new one. From <PilotPosition> to </PilotPosition> and add it between the last Pilot Position and the Skies. I know the X, Y, Z position looks daunting, but I copy and pasted that position from the first windmill position.
Scroll up to find the <Windmills> and copy the X, Y, Z numbers / tags of the first one. Then paste that over your new Pilot Position X, Y, Z. Lastly, rename the <Name> of it to whatever you'd like, but Windmills is obvious.
To add even more positions, repeat the same steps except copying the location of the Windmill.
Important notes:
* Any aircraft that starts off on the runway will still start at the runway. It's hard to see from the Windmills. But hand launched aircraft still start at the point of the Pilot.
* X = 0; Y = 0; Z = 0; is the point where the aircraft starts on the runway. X = East West (positive is East, negative is West). Y = Up Down. Z = North South (positive North, negative South).
* Do not worry about Y. Apparently you can not make your pilot stand in the sky and "he" automatically stands on the ground.
* The corners of the map are X=500 Z=500; X=-500 Z=500; etc.
* Please click on images for full resolution. It makes them easier to read.
Go ahead and try some old fashioned trail and error to get your pilot at the perfect spot!
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